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HandyGames Studios GmbH in Giebelstadt/Germany is seeking a Mobile Rendering Engineer to optimize rendering pipelines for mobile platforms, collaborating with art, design, and programming teams.
You will work with Unity, Unreal Engine and other engines to optimize shaders, textures, and rendering passes, evaluate feasibility, and develop tooling. On-site with modern workplaces and 40 hours/week.
THQ Nordic Mobile operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then join our studio and take the opportunity to work for one of Germany’s top game developers! We are looking for our subsidiary HandyGames Studios GmbH in Giebelstadt/Germany (on-site only) for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games.
Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs: Unity, Unreal Engine, and Custom engines. Join us and help bring console-quality games to mobile platforms.