Mid 3D Animator

WorkinGames

München

Ibrido

EUR 42.000 - 65.000

Tempo pieno

4 giorni fa
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Descrizione del lavoro

Grimlore Games in Munich is seeking a skilled 3D Animator to bring characters and creatures to life. You will work closely with the tech team and designers, using 3ds Max or Maya and Unreal Engine to deliver polished gameplay animations.

A strong demo reel, solid knowledge of Maya and 3ds Max, and experience in game pipelines from animation to Unreal are essential. You will contribute to current titles and future projects in a collaborative, fast-paced environment.

Competenze

  • Demo reel that showcases gameplay animations (handkey & mocap).
  • Strong knowledge of Maya and 3ds Max for character animation.
  • Experience in the pipeline from Maya/3DS Max into Unreal/Unity animation controllers.
  • Ability to analyze games to identify enhancements for animation quality.
  • Motion Capture and Pose to Pose experience.

Mansioni

  • Create high quality animations portraying character & creature personalities.
  • Collaborate with tech team and designers using 3ds Max/Maya and Unreal Engine.
  • Push animation quality and help solve animation process and implementation issues.

Conoscenze

3D animation
Motion Capture
English
Teamwork
Pose to Pose
C++
C#
Python
Handkey & mocap

Strumenti

Maya
3ds Max
Unreal Engine
Blueprints UE4
C++
C#
Python

Descrizione del lavoro

# Mid 3D AnimatorGrimlore GamesPosted: 10 hours agoLocation: Munich, Germany, EuropeApplyMore on WorkinGames:All jobs at Grimlore Games·Animator jobs·Jobs in Germany## Description#### Summary:We are looking for a skilled, passionate, and creative 3D Animator. The role involves creating high-quality animations that reflect character personalities and align with the creative vision. The animator will collaborate closely with the tech team and designers using 3ds Max/Maya and Unreal Engine, contributing to both current and future game titles.#### Some of your responsibilities:* Create high quality animations that portray character & creature personalities consistent with the style and vision as laid out by Directors* Demonstrate a superior sense of posing, timing, and weight* Continuously push the quality of the animations* Help to identify and solve animation process and implementation issues#### Desired qualifications:* A demo reel that showcases a range of gameplay animations (handkey & mocap)* Good knowledge about animation in Maya / 3D Studio Max* Knowledge of the pipeline of animating a video game character from Maya/3DS Max into the animation controller in Unreal/Unity* Ability to analyze our game and competitor games and identifying needs to increase the animation quality* Motion Capture and Pose to Pose experience* Bonus: Coding knowledge in C++, Blueprints (UE4), C# or Python* Passion for roleplaying games is welcomed* Applicants must be authorized to work in Germany/E.U* Fluent in written and spoken English* A positive team-oriented mindset.* Proactive, self-motivated, and be able to work without micromanagement.
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