Technical Animator - Regular/Senior (f/m/d)

Aesir Interactive GmbH

Ottobrunn

Hybrid

EUR 52,000 - 76,000

Full time

14 days+

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Benefits offered by this job

Relocation to Munich
Remote work options tailored to the项目

Job summary

Aesir Interactive GmbH in Munich seeks a Technical Animator to bridge the animation and development teams. You will integrate complex animations into Unreal Engine 5 and ensure a smooth production pipeline.

You will collaborate with designers, programmers and artists to create technically sound, visually impressive animations, optimize performance, and deliver high-quality content across PC and console platforms.

Qualifications

  • Strong knowledge of Unreal Engine 5 animation systems.
  • Proficiency with Maya, 3ds Max, or Blender.
  • Experience integrating animations into gameplay.
  • Experience with Python or C++ scripting.
  • Experience with rigging and skinning.
  • Experience optimizing animations with profilers.
  • English proficiency and clear communication.

Responsibilities

  • Integrate and optimize animations in Unreal Engine 5 using Blueprints or C++.
  • Create animation graphs and rigs to ensure fluid movement.
  • Collaborate with design and development teams to incorporate animations into gameplay.
  • Support the development and implementation of character animations for humanoid and animal rigs.
  • Develop scripts and tools to assist the animation and art teams in daily work.
  • Utilize performance profilers to optimize animations for various platforms (PC, console).
  • Collaborate with programmers to solve technical challenges and develop new animation technologies.

Skills

Team collaboration
English communication
Problem solving
Adaptability
Creative thinking

Tools

Unreal Engine 5
Maya
3ds Max
Blender
Houdini
MotionBuilder
Motion Matching

Job description

Your role:

As a Technical Animator at Aesir Interactive, you will be the link between the animation and development departments. Your role involves integrating complex animations into our game engines (preferably Unreal Engine 5) and ensuring a smooth pipeline for the entire production team. You will work closely with our designers, programmers, and artists to create innovative animations that are both technically sound and visually impressive. You will contribute significantly to the performance and quality of our projects, ensuring that all animated content is implemented efficiently and runs smoothly.

The kind of stuff you`ll be doing:
  • Integrating and optimizing animations in Unreal Engine 5 using Blueprints or C++.
  • Creating animation graphs and rigs to ensure fluid movement.
  • Collaborating with design and development teams to incorporate animations into gameplay.
  • Supporting the development and implementation of character animations for humanoid and animal rigs.
  • Developing scripts and tools to assist the animation and art teams in their daily work.
  • Utilizing performance profilers to optimize animations for various platforms (PC, console).
  • Collaborating with programmers to solve technical challenges and develop new animation technologies.
Who are we looking for:
The ideal candidate also has one more of the following:
  • Experience developing and implementing animations for console projects.
  • Proficiency with tools like Houdini, MotionBuilder, or other procedural animation tools.
  • Experience in integrating audio and visual effects into animations.
  • Experience with motion capture and the implementation of Mo-Cap data.
  • Knowledge of post-processing and visual effects.
  • A background as an animator, technical artist, or programmer.
  • Initial experience in leading smaller animation teams or projects.
  • Motivation to learn German (for non-German speakers).
  • Experience with Motion Matching Solutions.
Benefits
  • An inspiring and creative work environment
  • A 38-hour workweek to ensure a healthy work-life balance.
  • Relocation support to ensure a smooth start in Munich.
  • Flexibility through remote work options tailored to project requirements.
  • Free drinks (soft drinks, coffee, tea) and weekly fresh organic fruits.
  • Monthly top-up of a company card worth €50, usable for various purchases*.
  • Table tennis and foosball tables for relaxation after demanding tasks.
  • Exciting company events that foster knowledge exchange and provide space for fun and recreation.
  • Coverage of public transportation costs and meal subsidies*.

*After successful completion of the probation period.

You have:
  • Solid knowledge of game engines (preferably Unreal Engine 5) and their animation systems.
  • Strong experience in using animation software such as Maya, 3ds Max, or Blender.
  • Proficiency in creating animation graphs and animation states.
  • Knowledge of scripting languages like Python or C++.
  • Basic understanding of rigging and skinning techniques.
  • Experience in optimizing animations and working with profilers.
  • A strong artistic understanding of movement, posing, and timing.
  • Good communication skills and the ability to explain technical details clearly.
You are:
  • Self-motivated, self-directed, and reliable in executing your tasks.
  • A team player, ready to collaborate closely with different departments.
  • Flexible and able to adapt quickly to new challenges and technologies.
  • Open to feedback and capable of incorporating both criticism and suggestions into your work.
  • Passionate about games and the technical challenges of game development.
  • Confident in communicating in English (company and project language).
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