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Pipeline Technical Director

Sony Imageworks

Vancouver

On-site

CAD 60,000 - 80,000

Full time

Yesterday
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Job summary

A leading animation studio in Metro Vancouver seeks a candidate to manage the technical animation production pipeline. Responsibilities include managing complex scene dependencies and ensuring compliance with deadlines. Ideal candidates should possess a strong knowledge of Maya, Python, and have extensive experience in CG and VFX productions. This role is full-time, project-based, and requires collaboration with various departments. Join us at this dynamic studio to shape the future of animation.

Qualifications

  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/PySide.
  • Understanding of Linux operating system.
  • 5 years of relevant experience in CG and VFX productions.

Responsibilities

  • Managing complex scene dependencies across multiple departments.
  • Accountable for meeting schedules and show deadlines.
  • Work efficiently as part of a team or independently on pipeline solutions.

Skills

Maya
Python programming
C++
Linux
git version control
Unreal Engine
PyQt/PySide
Katana
Houdini
USD
Job description

1285 W Pender St Vancouver, BC V6E 4B1

Project based, Full Time

Language in work environment - English

Overview

Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.

Responsibilities
  • Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.
  • The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.
  • Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.
Qualifications
  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/PySide.
  • Experience with C++ is a plus.
  • Knowledge of the Linux operating system.
  • Understanding of the git version control system.
  • Familiarity with Katana, Unreal, Houdini, and/or USD is a plus.
  • Most desired: 5 years of relevant experience
  • Experience working on CG and VFX productions.
Extra Qualifications
  • Unreal Engine: Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.

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