3D Animator (Unity) — Bring Characters & Machines to Life

Game Industry

Hasselt

On-site

EUR 40,000 - 65,000

Full time

8 days ago

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Job summary

The Artistocrats, based in Hasselt, Belgium, is seeking a 3D Animator to bring life to characters, vehicles and machinery for our upcoming titles and DLCs. You will work closely with a small team and be involved in the full animation pipeline, including rigging, skinning, and animation.

While animation is the focus, you may also help with related 3D tasks if you have those skills. Your input will be highly valued in a collaborative studio environment as we push ambitious projects forward and

Qualifications

  • Experience in 3D animation and related tasks is expected.
  • Familiarity with rigging, skinning, and the animation pipeline is a plus.
  • Ability to work on human and non-human characters, vehicles and machinery.

Responsibilities

  • Create high quality character and object animations for our titles and DLCs.
  • Collaborate with art and design teams to integrate assets in the game engine.
  • Contribute to rigging, skinning and, if able, related 3D tasks such as modeling or texturing.

Job description

The Artistocrats, based in Hasselt, Belgium, is seeking a 3D Animator to bring life to characters, vehicles and machinery for our upcoming titles and DLCs. You will work closely with a small team and be involved in the full animation pipeline, including rigging, skinning, and animation.

While animation is the focus, you may also help with related 3D tasks if you have those skills. Your input will be highly valued in a collaborative studio environment as we push ambitious projects forward and

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