Unity 3D Animator - Rigging, Animation & Assets (On-site)

The Artistocrats

Limburg

On-site

EUR 42,000 - 62,000

Full time

5 days ago
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Benefits offered by this job

Fair remuneration

Job summary

The Artistocrats in Hasselt are seeking a talented 3D Animator to bring life to characters, vehicles, and machinery across our game projects. You will own the animation pipeline from rigging to final in Unity, with opportunities to contribute to modeling or texturing if you have those skills.

Join a tight-knit studio that values creative input and collaboration, and work on ambitious titles including new DLC for Starship Troopers: Terran Command, in a full-time on-site role.

Qualifications

  • Must have strong 3D animation experience with characters, machinery and vehicles.
  • Proven ability to rig and skin characters and assets for real-time engines.
  • Proficient in English or Dutch, spoken and written.

Responsibilities

  • Collaborate with the art team to iterate on and refine animations.
  • Lead the end-to-end animation pipeline across all projects.
  • Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
  • Implement and test your animations directly within the Unity engine.

Skills

Character animation
Rigging
Skinning
English
Dutch

Tools

Blender
Maya
Unity
Substance Painter

Job description

The Artistocrats in Hasselt are seeking a talented 3D Animator to bring life to characters, vehicles, and machinery across our game projects. You will own the animation pipeline from rigging to final in Unity, with opportunities to contribute to modeling or texturing if you have those skills.

Join a tight-knit studio that values creative input and collaboration, and work on ambitious titles including new DLC for Starship Troopers: Terran Command, in a full-time on-site role.

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