Technical VFX Artist (Unity) – Real-Time Effects Pro

The Artistocrats

Limburg

On-site

EUR 42,000 - 64,000

Full time

5 days ago
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Benefits offered by this job

Fair remuneration
Creative ownership of VFX pipeline
On-site studio in Hasselt

Job summary

The Artistocrats, based in Hasselt, Belgium, seeks a Technical VFX Artist (Unity / C#) to own our real-time VFX pipeline. You will create performant in-engine effects, from assets to final logic, with potential contributions to modeling and texturing as needed.

Join a small, ambitious team delivering ambitious titles, including DLC for Starship Troopers: Terran Command. Expect ownership, creative latitude, and on-site collaboration in a growing studio.

Qualifications

  • 2+ years of professional experience creating real-time VFX within the Unity engine (URP/HDRP).
  • Strong understanding of node-based shader tools, HLSL/Cg, geometry meshes, texture generation, and UV manipulation for VFX.
  • Professional proficiency in English or Dutch (spoken and written).
  • Ability to work full-time on-site at Hasselt studio.

Responsibilities

  • Collaborate with game designers and programmers to hook up VFX to gameplay events efficiently.
  • Design and implement real-time VFX (environmental elements, combat feedback, UI effects) directly in Unity.
  • Generate visual components for effects, including textures, flipbooks, sprite sheets, and custom meshes.
  • Build custom shaders using Unity Shader Graph and HLSL to realize visual concepts.
  • Work with Visual Effect Graph and Shuriken to create scalable, modular effects.
  • Profile and optimize VFX using Unity Profiler and Frame Debugger for best performance.

Skills

English or Dutch
Artistic eye
Unity real-time VFX
Node-based shaders
HLSL/Cg
URP/HDRP
Shader Graph
Shuriken/Particle System
Optimization techniques

Tools

Unity
Shader Graph
HLSL
Cg
URP/HDRP
Visual Effect Graph
Shuriken

Job description

The Artistocrats, based in Hasselt, Belgium, seeks a Technical VFX Artist (Unity / C#) to own our real-time VFX pipeline. You will create performant in-engine effects, from assets to final logic, with potential contributions to modeling and texturing as needed.

Join a small, ambitious team delivering ambitious titles, including DLC for Starship Troopers: Terran Command. Expect ownership, creative latitude, and on-site collaboration in a growing studio.

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