3D Animator: Rigging, Characters & Vehicles in Unity

Squarespace, Inc

Hasselt

Presencial

EUR 42.000 - 64.000

Tempo integral

Há 4 dias
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Resumo da vaga

The Artistocrats, based in Hasselt, is seeking a skilled 3D Animator to join our independent game studio. You will contribute to ranking up both human and non-human characters, vehicles, and machinery, participating in rigging, skinning, and animation throughout the creation pipeline.

Primary focus is animation, with opportunities to assist in modeling or texturing if you have these skills. You will work on our RTS DLCs and unannounced titles using Unity.

Qualificações

  • Proficiency in English or Dutch (spoken and written).
  • Ability to work full-time on-site at Hasselt studio.
  • Proven track record creating 3D animated characters, machinery and vehicles.
  • Advanced proficiency in Rigging, Skinning and Skeletal Animation.
  • Strong skills in Blender and/or Maya.

Responsabilidades

  • Collaborate with the art team to iterate on and refine animations.
  • Lead the end-to-end animation pipeline across all projects.
  • Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
  • Implement and test animations directly within the Unity engine.

Conhecimentos

3D animation
Rigging & Skinning
English or Dutch
Character & vehicle animation

Ferramentas

Blender
Maya
Unity Engine

Descrição da vaga

The Artistocrats, based in Hasselt, is seeking a skilled 3D Animator to join our independent game studio. You will contribute to ranking up both human and non-human characters, vehicles, and machinery, participating in rigging, skinning, and animation throughout the creation pipeline.

Primary focus is animation, with opportunities to assist in modeling or texturing if you have these skills. You will work on our RTS DLCs and unannounced titles using Unity.

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