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The Artistocrats, based in Hasselt, Belgium, seeks a Technical VFX Artist (Unity / C#) to own our real-time VFX pipeline. You will create performant in-engine effects, from assets to final logic, with potential contributions to modeling and texturing as needed.
Join a small, ambitious team delivering ambitious titles, including DLC for Starship Troopers: Terran Command. Expect ownership, creative latitude, and on-site collaboration in a growing studio.
Job description:
Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command, and upcoming unannounced titles.
As a Technical VFX Artist, you will be the primary driver behind our game’s visual feedback, environmental ambiance, and combat polish—creating stunning, highly performant real-time effects in Unity without blowing up our frame budgets.
Because we are a small team, you will have complete ownership of the VFX pipeline, from generating the foundational 2D and 3D assets to implementing the final logic in-engine.
While your primary focus will be the VFX pipeline, you may also contribute to related 3D tasks such as modeling or texturing, should you possess these skills.