Remote Gameplay Programmer - Unreal FPS RPG (Contract)

Reach Game Studios Pty. Ltd.

Sydney

Remote

AUD 90,000 - 140,000

Full time

14 days+
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Job summary

Reach Game Studios Pty. Ltd. is seeking a talented gameplay programmer (Unreal Engine) to lead the gameplay team for Glory, their upcoming online FPS RPG.

The role involves shaping gameplay systems and implementing them in code, with a focus on security and backend compatibility. You will collaborate with the Design Director, liaise with the design team, and work within a small, multidisciplinary group. A contract royalty-based position is offered with potential for full-time employment

Qualifications

  • C++ experience is required.
  • Familiarity with Unreal Engine, especially Kismet/Blueprints, is preferred.
  • Excellent written and verbal communication skills.
  • Strong teamwork and leadership abilities.
  • Understanding of FPS/RPG/MMO mechanics from a technical perspective.

Responsibilities

  • Shape key gameplay systems with the Design Director and implement them in code.
  • Implement and document changes and patch notes for assigned work.
  • Collaborate with the design team to apply changes.
  • Work in a small multi-disciplinary group on related tasks.
  • Maintain technical documentation.

Skills

C++
Unreal Engine
Leadership
Communication

Tools

Blueprints (Kismet)

Job description

Reach Game Studios Pty. Ltd. is seeking a talented gameplay programmer (Unreal Engine) to lead the gameplay team for Glory, their upcoming online FPS RPG.

The role involves shaping gameplay systems and implementing them in code, with a focus on security and backend compatibility. You will collaborate with the Design Director, liaise with the design team, and work within a small, multidisciplinary group. A contract royalty-based position is offered with potential for full-time employment

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