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Reach Game Studios Pty. Ltd. is seeking a talented gameplay programmer (Unreal Engine) to lead the gameplay team for Glory, their upcoming online FPS RPG.
The role involves shaping gameplay systems and implementing them in code, with a focus on security and backend compatibility. You will collaborate with the Design Director, liaise with the design team, and work within a small, multidisciplinary group. A contract royalty-based position is offered with potential for full-time employment
Reach Game Studios is looking for a talentedgameplay programmer (Unreal Engine)to join and lead the gameplayteam forthe studio's upcomingonline FPS RPG,GLORY.
As a Gameplay Programmer you will be responsible for:
For this role the ideal candidate will possess:
The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount iscompetitive and negotiable.
While weprioritize Australian/New Zealand applicants, we are a remote studio andconsider international applications.
Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working onaction FPSRPGGlory. Reach Game Studios is a proudly diverse studio who value stafffrom all backgrounds and beliefs.