Senior Technical Artist

Placements24

Mbombela (Nelspruit)

Hybrid

ZAR 550,000 - 850,000

Full time

14 days+
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Benefits offered by this job

Competitive salary
Hybrid work model
Learning opportunities
Collaborative studio
Projects in Nelspruit

Job summary

Placements24 in Nelspruit seeks a Senior Technical Artist to bridge art and technology, optimize art pipelines, develop tools, and solve complex technical challenges to empower the art team.

The role focuses on improving efficiency, performance, and visual quality across projects, with experience in scripting and real-time engines, and a hybrid work setup in the Mpumalanga region.

Qualifications

  • 5+ years of experience as a Technical Artist in game or VFX.
  • Proficiency with Python, MEL, or C# scripting.
  • Strong knowledge of 3D modeling, texturing, and animation tools.
  • Experience with real-time rendering engines and shader development.
  • Excellent problem-solving and communication within hybrid teams.

Responsibilities

  • Develop and maintain art pipelines, tools, and workflows.
  • Optimize 3D assets, shaders, and materials for real-time rendering.
  • Collaborate with programmers and designers to implement features.
  • Create shaders and VFX, and guide asset creation best practices.
  • Mentor the art team on new tools and processes.

Skills

Programming/Scripting (Python, MEL, C#
3D asset optimization
Communication skills

Tools

Maya
3ds Max
Substance Painter
Unreal Engine
Unity

Job description

About the Role

Our client is seeking a highly skilled Senior Technical Artist to join their dynamic team in Nelspruit . This role bridges the gap between art and technology, focusing on optimizing art pipelines, developing tools, and solving complex technical challenges to empower the art team. You will play a crucial role in improving efficiency, performance, and visual quality across multiple projects. This position is ideal for an experienced artist with a strong programming or scripting background who thrives on problem-solving and innovation.

Key Responsibilities
  • Develop and maintain art pipelines, tools, and workflows to enhance art team efficiency and productivity.
  • Optimize 3D assets, shaders, and materials for real-time rendering engines, ensuring performance and visual quality.
  • Collaborate with programmers and designers to implement and troubleshoot art-related features and systems.
  • Create shaders, materials, and visual effects, and provide technical guidance on asset creation best practices.
  • Support the art team by solving technical issues and providing training on new tools and processes.
Requirements
  • 5+ years of experience as a Technical Artist in the game development or VFX industry.
  • Proficiency in scripting languages such as Python, MEL, or C#.
  • Strong knowledge of 3D modeling, texturing, and animation software (e.g., Maya, 3ds Max, Substance Painter).
  • Experience with real-time rendering engines (e.g., Unreal Engine, Unity) and shader development.
  • Excellent problem-solving abilities and strong communication skills for working in a hybrid team .
Benefits
  • Competitive salary and comprehensive benefits package.
  • Hybrid work model offering flexibility between the office and remote work.
  • Opportunities for continuous learning and exposure to cutting-edge technology.
  • A collaborative studio environment with a focus on artistic and technical excellence.
  • The chance to work on exciting projects in the scenic surroundings of Nelspruit .
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