Technical Artist - Game Development

Placements24

Polokwane

Hybrid

ZAR 420,000 - 660,000

Full time

2 days ago
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Benefits offered by this job

Competitive salary
Bonuses
Health insurance
State-of-the-art tools
Polokwane studio

Job summary

Placements24 in Polokwane seeks a skilled Technical Artist to bridge art and technology in their game development studio. You will optimize assets and pipelines to maintain performance and visual fidelity across Arts & Entertainment projects, collaborating with artists and programmers to realize the studio's artwork in the engine.

The role focuses on shader work, tooling, and pipeline improvements, ensuring assets meet technical requirements and budgets.

Qualifications

  • Proven experience as a Technical Artist in game development.
  • Strong understanding of game engines (Unreal Engine, Unity).
  • Experience with 3D modeling and texturing tools and scripting languages.
  • Ability to optimize rendering pipelines and communicate across teams.

Responsibilities

  • Optimize 3D models, textures, and materials for real-time rendering.
  • Develop and maintain art pipelines, tools, and scripts.
  • Collaborate with programmers to implement shaders and engine features.
  • Ensure assets meet technical requirements and performance budgets.
  • Provide technical support and training to the art team.

Skills

Technical Artist
Game engines
3D modeling
Scripting (Python/C#/C++)
Shader/Rendering
Communication

Tools

Maya
Blender
Substance Painter

Job description

About the Role

Our client is seeking a skilled Technical Artist to bridge the gap between art and technology in their game development studio in Polokwane. This role is critical for optimizing art assets and pipelines to ensure smooth performance and visual fidelity within their Arts & Entertainment projects. You will collaborate closely with artists and programmers to solve complex technical challenges, implement cutting-edge features, and ensure that the artistic vision is realized efficiently within the game engine, contributing to the creation of immersive gaming experiences.

Key Responsibilities
  • Optimize 3D models, textures, and materials for real-time rendering in game engines.
  • Develop and maintain art pipelines, tools, and scripts to improve workflow efficiency.
  • Collaborate with programmers to implement and troubleshoot shaders, visual effects, and engine features.
  • Work with artists to ensure assets meet technical requirements and performance budgets.
  • Provide technical support and training to the art team on engine best practices.
Requirements
  • Proven experience as a Technical Artist in the game development industry, with a strong understanding of game engines (e.g., Unreal Engine, Unity).
  • Proficiency in 3D modeling and texturing software (e.g., Maya, Blender, Substance Painter).
  • Experience with scripting languages such as Python, C#, or C++.
  • Strong understanding of rendering pipelines, shaders, and optimization techniques.
  • Excellent problem-solving skills and the ability to communicate effectively between technical and artistic disciplines in Polokwane.
Benefits
  • Highly competitive salary and potential bonuses.
  • Opportunity to work on exciting, high-profile game titles in the Arts & Entertainment sector.
  • Comprehensive health, dental, and vision insurance.
  • Access to state-of-the-art development tools and technology.
  • A collaborative and innovative studio environment located in Polokwane.
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