Senior Game Audio Designer - Remote Immersive Sound

Placements24

Johannesburg

Hybride

ZAR 700 000 - 1 100 000

Plein temps

Il y a 2 jours
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Avantages offerts par ce poste

Competitive salary
Comprehensive health benefits
Generous paid time off
Flexible remote work schedule
State-of-the-art tools and resources
Professional development

Résumé du poste

Placements24 is seeking a Senior Sound Designer for a remote-first team focused on immersive game audio experiences. You will design, implement, and mix all in-game audio, collaborating with designers, programmers, and art directors to ensure tight integration with gameplay and visuals.

The ideal candidate has 5+ years of professional sound design in games, strong DAW proficiency (Pro Tools, Cubase, or Reaper), and experience with Wwise or FMOD.

Qualifications

  • Minimum of 5 years of professional experience in sound design, with a significant portion focused on video games.
  • Proficiency in industry-standard DAWs: Pro Tools, Cubase, or Reaper.
  • Experience with game audio middleware like Wwise or FMOD.
  • Strong understanding of acoustics, psychoacoustics, and audio engineering principles.
  • Ability to work remotely and manage time effectively.

Responsabilités

  • Design, implement, and mix all in-game audio elements, including sound effects, environmental audio, Foley, and voice-overs.
  • Collaborate with game designers, programmers, and art directors to integrate audio with gameplay and visuals.
  • Develop and maintain audio pipelines, tools, and middleware integration to optimize workflow for the audio team.
  • Create original sound assets using synthesis, recording, and editing.
  • Provide mentorship and technical guidance to junior sound designers.

Connaissances

Sound design
Video game audio
Remote work
Communication
Scripting (Lua/Python)
acoustics

Outils

Pro Tools
Cubase
Reaper
Wwise
FMOD

Description du poste

Placements24 is seeking a Senior Sound Designer for a remote-first team focused on immersive game audio experiences. You will design, implement, and mix all in-game audio, collaborating with designers, programmers, and art directors to ensure tight integration with gameplay and visuals.

The ideal candidate has 5+ years of professional sound design in games, strong DAW proficiency (Pro Tools, Cubase, or Reaper), and experience with Wwise or FMOD.

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