Get a reply from this employer
Your resume and cover letter, tailored to exactly what they’re hiring for.
Vortex XR Lab is seeking an XR Technical Developer & AI Intern to drive the technical implementation of interactive spatial experiences and AI integration. You will focus on real‑time engine software engineering, lab operations, and asset optimization with 3D workflows.
Responsibilities include developing XR logic in Unity or Unreal, prototyping AI features, managing Git versioning, hardware setup, and assisting with daily lab activities and asset import pipelines.
Department: Learning Innovation and Development (40000876)
The XR Technical Developer & AI Intern drives the technical implementation of interactive spatial experiences and AI integration at Vortex XR Lab. This role focuses primarily on software engineering in real-time engines, coupled with hands‑on lab operations and equipment management, and supported by foundational 3D asset optimization and design implementation.
Currently pursuing or recently completed a Diploma or Bachelor’s Degree in Computer Science, Software Engineering, Game Development, Interactive Media, Artificial Intelligence, or a related technology field.
Strong understanding of real‑time 3D development workflows and interactive logic. Core proficiency in game engine development software, specifically Unity Engine (C#) and/or Unreal Engine (C++/Blueprints), is required. Experience with supporting development tools such as Visual Studio, Git/GitHub, and spatial SDKs (e.g., OpenXR, Meta XR) is essential. Practical understanding of AI/ML concepts, such as LLMs, Computer Vision (e.g., OpenCV), or API integrations, and scripting in Python is highly desirable. Basic understanding of 3D modeling pipelines, including optimization and asset importing from Blender, Maya, or 3ds Max. Hands‑on experience or strong interest in managing XR lab hardware, LED screens, 360‑video equipment, and troubleshooting VR/AR devices is advantageous.