XR Developer — Immersive VR/AR (Remote Eligible)

TSTC

Waco (TX)

Remote

USD 76,000 - 87,000

Full time

7 days ago
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Job summary

Texas State Technical College is seeking an Extended Reality (XR) Developer to design, develop, deploy, and maintain immersive XR applications and simulations using Unity, Unreal Engine, and WebXR across VR headsets, desktop, and browser environments.

You will collaborate with faculty, instructional designers, engineers and AI teams to create scalable XR solutions, test and optimize performance and accessibility, integrate with LMS platforms, document code and standards, and mentor stakeholders.

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, Game Development, Extended Reality, or a closely related field.
  • 3–4 years of experience developing interactive software using Unity or Unreal Engine with C#, C++, or JavaScript.
  • Portfolio, GitHub, or demonstrable XR projects showcasing 3D or XR development.
  • Experience developing VR/AR/MR apps and using source control.

Responsibilities

  • Designs, develops, prototypes, deploys, and maintains immersive XR apps using Unity/Unreal and related XR tech.
  • Develops browser-based XR experiences using HTML/JavaScript/WebXR and integrates with LMS platforms.
  • Collaborates with instructional designers, faculty, and engineers to define requirements and develop XR solutions.
  • Provides training and guidance to stakeholders, and documents code, architecture, and development processes.
  • Researches evolving XR and AI tech and contributes to reusable frameworks and standards.

Skills

Unity
Unreal Engine
WebXR
JavaScript
C#
C++
AI integration
Collaboration
Testing & debugging

Education

Bachelor's degree in CS/SE/GR/XR or related
Master's degree in CS/Extended Reality or related

Tools

Unity
Unreal Engine
WebXR
HTML/JavaScript
Git/Azure DevOps

Job description

Texas State Technical College is seeking an Extended Reality (XR) Developer to design, develop, deploy, and maintain immersive XR applications and simulations using Unity, Unreal Engine, and WebXR across VR headsets, desktop, and browser environments.

You will collaborate with faculty, instructional designers, engineers and AI teams to create scalable XR solutions, test and optimize performance and accessibility, integrate with LMS platforms, document code and standards, and mentor stakeholders.

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