Senior Unreal Engineer (contractor)

Fawkes Games Ltd

United States

Remote

AUD 120,000 - 210,000

Full time

14 days+
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Job summary

Fawkes Games Ltd is seeking a Senior Unreal Engineer (Contractor) to design, implement, and optimize immersive experiences using Unreal Engine. You will work with designers, artists, and engineers, leading technical efforts and mentoring teammates.

A strong background in C++, Blueprint, shaders, and real-time rendering is essential. You will diagnose performance issues, contribute to toolchains, and help plan milestones for a 12-month engagement with potential extension.

Qualifications

  • Bachelor's degree in Computer Science, Engineering, or a related field, or equivalent professional experience.
  • 5+ years hands-on experience developing with Unreal Engine.
  • Expert proficiency in C++ programming and deep understanding of Unreal Engine architecture.
  • Solid experience with Unreal Engine Blueprints, shader development, and real-time rendering.
  • Demonstrated ability to debug, optimize, and refine complex systems in a live project environment.
  • Proven experience working in contract or freelance roles with a track record of delivering successful projects.
  • Excellent problem-solving, communication, and teamwork skills.

Responsibilities

  • Architect, develop, and maintain complex systems and gameplay mechanics using Unreal Engine.
  • Utilize both C++ and Blueprint scripting to implement features and optimize performance.
  • Provide technical leadership and mentorship to junior team members and other contractors.
  • Identify, diagnose, and resolve technical issues to improve performance and stability.
  • Contribute to project planning, technical design discussions, and deliver high-quality code on time.
  • Stay updated on Unreal Engine developments and industry best practices, and propose new tools and workflows.

Skills

C++ programming
Unreal Engine
Blueprint scripting
Shader development
Real-time rendering
Debugging & optimization
Contract/freelance
Team leadership
Communication
Version control

Education

Bachelor's degree in CS/Engineering or related

Tools

Git
Perforce

Job description

Position Title

Senior Unreal Engineer (Contractor)

Overview

We are seeking an experienced and highly skilled Senior Unreal Engine on a contract basis to join our dynamic team. This role will be pivotal in designing, developing, and optimizing immersive, high-quality interactive experiences using Unreal Engine. The ideal candidate will have a strong background in C++ programming, extensive experience with Unreal Engine's suite of tools, and a proven track record in leading projects and mentoring team members.

Key Responsibilities

Design & Development:

  • Architect, develop, and maintain complex systems and gameplay mechanics using Unreal Engine.
  • Utilize both C++ and Blueprint scripting to implement features and optimize performance.

Collaboration & Leadership:

  • Work closely with game designers, artists, technical directors, and other engineers to ensure seamless integration of gameplay features.
  • Provide technical leadership and mentorship to junior team members and other contractors.

Optimization & Debugging:

  • Identify, diagnose, and resolve technical issues to improve performance and stability.
  • Optimize code and game systems to ensure a smooth and responsive user experience.

Project Management:

  • Contribute to project planning and technical design discussions.
  • Deliver high-quality code within set timelines and under tight deadlines.

Continuous Improvement:

  • Stay updated on the latest Unreal Engine developments and industry best practices.
  • Propose and implement new tools, processes, and workflows to enhance development efficiency.
Required Qualifications
  • Bachelor's degree in Computer Science, Engineering, or a related field (or equivalent professional experience).
  • 5+ years of hands-on experience developing with Unreal Engine.
  • Expert proficiency in C++ programming and a deep understanding of Unreal Engine's architecture.
  • Solid experience with Unreal Engine Blueprints, shader development, and real-time rendering.
  • Demonstrated ability to debug, optimize, and refine complex systems in a live project environment.
  • Proven experience working in contract or freelance roles with a track record of delivering successful projects.
  • Excellent problem-solving, communication, and teamwork skills.
  • Familiarity with version control systems.
Preferred Experience
  • Knowledge of networked multiplayer systems and game backend integrations.
  • Background in performance and network optimization for multiplayer games.
  • Exposure to other game engines or additional programming/scripting languages.
Contract Details
  • Duration: 12 months with the possibility of permanent full-time aligned with the game's performance and growth.
  • Location: Remote with potential for occasional on-site meetings (if applicable) - Eastern Europe preferred.
  • Compensation: Competitive market-based rate, commensurate with experience.

This role is ideal for a self-motivated professional who thrives in a fast-paced, collaborative environment and is passionate about pushing the boundaries of interactive entertainment.

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