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Inception Technologies is seeking a contract Unreal Engine Technical Artist / Simulation Engineer to build interactive 3D environments, systems, and workflows for AI evaluation. You will implement gameplay logic, scene behaviors, and robust Unreal workflows to support agent-based testing and iteration.
Work with a small team to ensure scenes are stable, performant, and easy to iterate on, and communicate clearly in a contractor setting.
We’re hiring a contract Unreal Engine Technical Artist / Simulation Engineer to help build interactive 3D environments, systems, and workflows for AI evaluation. This role sits at the intersection of real-time 3D, technical problem solving, and simulation design. You’ll create structured Unreal environments, interactive logic, and reliable scene behaviors that support agent-based learning, testing, and iteration.
This is a strong fit for someone who enjoys building beyond traditional game content and is excited by the idea of creating robust, high-quality Unreal experiences that are usable, testable, and scalable.