Senior Unreal Developer

Together Group

Sarasota (FL)

On-site

USD 85,000 - 110,000

Full time

14 days+

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Job summary

Together Group is seeking a Senior Unreal Developer in Sarasota, FL, to lead the design, development, and optimization of advanced real-time systems using Unreal Engine 5. You will mentor junior developers and drive technical innovation within the team, working on projects that redefine architectural visualization.

The ideal candidate has at least 6 years of experience in Unreal Engine, strong C++ proficiency, and a collaborative mindset. Exceptional candidates willing to relocate are encouraged to apply.

Qualifications

  • 6+ years of experience in Unreal Engine development is essential.
  • Expertise in C++ and Blueprints required.
  • Strong understanding of large environment workflows and real-time rendering optimization.

Responsibilities

  • Lead the design and optimization of real-time systems in Unreal Engine 5.
  • Develop reusable Unreal frameworks and documentation.
  • Collaborate with teams to ensure seamless integration of systems.

Skills

Unreal Engine development
C++ programming
Blueprints
Dynamic lighting
Real-time rendering optimization
Technical documentation
Mentoring
Problem-solving

Tools

Perforce
Git

Job description

Senior Unreal Developer

Department: Imerza

Employment Type: Full Time

Location: Imerza

Reporting To: Peter Stein

Description

At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting‑edge technology with artistic craftsmanship to create immersive, real‑time experiences that transform how properties are designed, presented, and sold.

We’re passionate about redefining what’s possible in real‑time 3D, and we’re seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.

The Senior Unreal Developer plays a pivotal role in shaping Imerza’s Unreal Engine development pipeline and real‑time visualization platform. You’ll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.

This position combines technical mastery with leadership — you’ll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real‑time rendering and simulation systems.

Key Responsibilities
  • Lead the design, development, and optimization of advanced real‑time systems in Unreal Engine 5.
  • Build and extend core runtime features including interactive cameras and slice‑plane systems.
  • Dynamic lighting, time‑of‑day, and environmental effects.
  • UMG and in‑engine tools for interaction and visualization control.
  • Drive large‑scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client‑facing deliverables.
  • Troubleshoot performance, rendering, and system‑level challenges with efficiency and precision.
  • Mentor mid‑level and junior developers, fostering growth in Unreal best practices and creative problem solving.

Contribute to technical planning and help define the studio’s Unreal Engine roadmap.

Skills, Knowledge and Expertise
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real‑time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem‑solving and debugging abilities across multidisciplinary projects.
Nice to Have
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real‑time performance environments.
Additional Requirements
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.
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