Senior Unreal Technical Artist (Freelance)

Alex Kong

New York (NY)

On-site

USD 80,000 - 100,000

Part time

14 days+
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Benefits offered by this job

Competitive salary
Exciting real-time projects

Job summary

A creative studio in New York is seeking a Senior Unreal Technical Artist for a freelance role. The position involves preparing 3D assets, optimizing scenes, and developing animations in Unreal Engine. Candidates should have strong skills in Unreal Engine and related DCC tools, along with excellent communication and problem-solving abilities. This opportunity could transition into a permanent position after an initial freelance contract of 1 to 3 months. A flexible approach to work and travel is essential.

Qualifications

  • Intermediate knowledge of Maya, Houdini, or similar DCC required.
  • Knowledge of Unreal Engine techniques for real-time production is a must.
  • Strong communicator with minimal guidance needed.

Responsibilities

  • Prepare and evaluate 3D assets for Unreal Engine.
  • Develop, optimize, and debug scenes.
  • Conduct in-engine look development and animation.

Skills

Intermediate knowledge of Maya
Unreal Engine techniques for real-time production
Strong visual perception and aesthetic sensibility
Strong communication skills
Ability to problem-solve on the fly
Flexibility to travel

Tools

Unreal Engine
Maya
Houdini
Cinema 4D
Blender

Job description

Senior Unreal Technical Artist (Freelance)

New York, New York, United States Silverspoon.tv

About the job Senior Unreal Technical Artist (Freelance)

Silverspoon.tv is seeking an experienced Unreal Technical Freelance artist to help on a current project.

Contract Details:

This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

We offer a competitive salary and some really cool real-time projects to work on. Check the ones we've done so far!

We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

Responsibilities:

  • Preparation and evaluation of 3D assets for the Unreal Engine.
  • Developing, optimizing and debugging scenes in Unreal Engine.
  • In-engine look development, animation and scene assembly.
  • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
  • Onsite or on-set operation, as needed.
  • Keep up to date with new technologies and continue to improve on existing workflows.
  • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.

Required Qualifications:

  • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
  • Knowledge of Unreal Engine techniques for real-time production.
  • Strong visual perception and aesthetic sensibility, good>
  • Strong communicator that requires minimal guidance in the execution of tasks.
  • Positive attitude and willingness to problem-solve on the fly.
  • Ability to think and react in a high-energy, fast-paced environment.
  • Able to manage workflows efficiently and prioritize tasks when needed.
  • Flexibility to travel and work onsite/on set.

Desired Qualifications:

  • At least 2 years experience in Unreal Engine
  • Experience with AR, XR and other new media concepts.
  • Advanced skills in Blueprint visual scripting is a plus
  • Experience in live TV, concerts or events
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