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Game Path Limited seeks a Senior Tools Engineer to design, develop, and maintain a suite of editor tools for a major AAA console project. You will work with engineers, designers, artists, and producers to streamline workflows and boost productivity in Unreal Engine.
Ideal candidates have 5+ years in software development, with at least 3 years in tools development, and strong C++ skills. This permanent, fully remote role is based in the United States.
Game Path is working with a major AAA console developer based in the US actively seeking a ++Senior Tools Engineer++to join their growing team on a new unannounced project.
The role is ++permanent++ and ++fully remote++ within the US.
As a Senior Tools Engineer you will play a pivotal role in designing, developing, and maintaining a suite of tools that empower our development teams to create exceptional gaming experiences efficiently. You will collaborate closely with engineers, designers, artists, and producers to understand workflow requirements and develop tools that streamline processes and enhance productivity. The ideal candidate will have a strong background in software engineering, a passion for gaming, and a proven track record of delivering high‑quality tools for game development.
++Responsibilities++:
++Requirements++:
This role is an opportunity to be a part of an experienced team who share their passion for all things gaming, having a strong desire for group success and will allow for you to take on an influential role in the development of high end titles.
If you are a self‑motivated and experienced software engineer with a passion for video games, we would love to hear from you.