Senior Technical Animator - Rigging, Tools & Pipeline

People Can Fly

Sacramento (CA)

Remote

USD 70,000 - 120,000

Full time

6 days ago
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Job summary

People Can Fly is a premier independent AAA game development studio with a global team, including offices in Poland, the UK, Ireland, the US, and Canada, plus remote contributors worldwide. We are known for titles like Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders, and for pushing Unreal Engine capabilities in cutting-edge projects.

We are seeking a rigging specialist to establish and optimize production pipelines, deliver high-quality character rigs, and collaborate with

Qualifications

  • Experience with high-quality character rigging and prop rigging.
  • Strong understanding of animation pipelines from concept to final asset.
  • Ability to extend and maintain production pipelines across teams.

Responsibilities

  • Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead.
  • Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe.
  • Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups.
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.
  • Create new riggings - Create retargeting systems/tools for old rigging to new rigging.
  • Share ownership of pipeline tools and working with engine and project leads on continuous improvement of those engine tools.
  • Support the team regarding the technical ownership of the team’s output in providing clean assets or code within established systems and requirements.

Skills

Rigging
Animation
Pipeline development

Tools

Maya
Unreal Engine
Python scripting

Job description

People Can Fly is a premier independent AAA game development studio with a global team, including offices in Poland, the UK, Ireland, the US, and Canada, plus remote contributors worldwide. We are known for titles like Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders, and for pushing Unreal Engine capabilities in cutting-edge projects.

We are seeking a rigging specialist to establish and optimize production pipelines, deliver high-quality character rigs, and collaborate with

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