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Escape Velocity Entertainment Inc. seeks a Senior Rigger to own character skinning and rigging, build tools for rigging and workflows, and collaborate with Art Directors and Animators.
The role covers Maya and Unreal-based pipelines, including Control Rig and runtime deformations, while maintaining efficient, animator-friendly rigs. The team operates fully remotely, supporting talent nearly anywhere in the world.
Escape Velocity Entertainment Inc. seeks a Senior Rigger to own character skinning and rigging, build tools for rigging and workflows, and collaborate with Art Directors and Animators.
The role covers Maya and Unreal-based pipelines, including Control Rig and runtime deformations, while maintaining efficient, animator-friendly rigs. The team operates fully remotely, supporting talent nearly anywhere in the world.