Senior Rigger: Remote Maya/Unreal Rigging & Tools Lead

Mundo Gamer Network

United States

Remote

USD 90,000 - 130,000

Full time

6 days ago
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Benefits offered by this job

Private Medical & Dental Healthcare
Mental Health scheme
Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for home setup
Paid PTO

Job summary

Escape Velocity seeks a Senior Rigger to lead skinning and rigging of our characters, develop tools for Technical Artists and Animators, and ensure assets function in Maya and Unreal.

Collaborate with the Art Director and Animators to meet movement expectations, define pipelines, and explore new techniques while keeping workflows simple. This is a fully remote role with global collaboration.

Qualifications

  • Excellent skill in rigging in Maya (must).
  • Experience in dynamics and rigging in Unreal Engine.
  • Scripting to write rigging/tools.
  • Strong problem solving and team player attitude.

Responsibilities

  • Rigging and skinning of characters using existing tools and creating new ones.
  • Work on runtime deformers, runtime physics, and simulated assets.
  • Ensure rigs allow high-quality animation and fast iterations.
  • Define workflows and pipelines, improving in-house tools as needed.

Skills

Maya Rigging
Unreal Rigging
Unreal Dynamics
Scripting
Team Collaboration

Job description

Escape Velocity seeks a Senior Rigger to lead skinning and rigging of our characters, develop tools for Technical Artists and Animators, and ensure assets function in Maya and Unreal.

Collaborate with the Art Director and Animators to meet movement expectations, define pipelines, and explore new techniques while keeping workflows simple. This is a fully remote role with global collaboration.

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