Lead Outsourcing VFX Artist - Fully Remote

Mundo Gamer Network

United States

Remote

USD 120,000 - 180,000

Full time

6 days ago
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Benefits offered by this job

Fully Remote
PTO
Medical & Dental
Mental Health scheme
Health & Wellbeing allowance
Discretionary Studio Bonus
Top range home tech
Regional benefits

Job summary

Escape Velocity, a fully remote game studio, is seeking a Lead Outsourcing VFX Artist to drive high-end visual effects for heroes, characters, and items.

You will direct outsourcing partners, set technical standards, and optimize pipelines while collaborating with directors and the VFX team. Experience with Unreal, Maya, Houdini and live-service games is a plus; we value clear communication and proactive problem-solving.

Qualifications

  • Direct high-quality AAA VFX for gameplay-driven cosmetics.
  • Set visual direction and technical guidelines with directors and the VFX team.
  • Train and unblock outsourcing partners; support schedules.
  • Quickly resolve ambiguity and champion sustainable practices.

Responsibilities

  • Direct high-quality AAA VFX to support gameplay-driven cosmetics for characters and items.
  • Establish visual direction and technical guidelines with directors and the VFX team, analyse and provide feedback to improve artistic quality and technical performance of outsourced assets.
  • Train and unblock outsourcing partners, provide best practices and samples, and support production schedules.
  • Generate answers quickly to resolve ambiguity, and champion for best sustainable practices.

Skills

VFX leadership
External development
Unreal NIagara
Blueprint
Substance Designer
Maya
3ds Max
Embergen
Houdini
Autodesk Flow Production Tracking
Confluence
Attention to detail
Problem-solving
Communication skills
Team collaboration
Live service experience
Shipping experience

Tools

Unreal Niagara/Blueprint
Maya
3ds Max
Houdini

Job description

Escape Velocity, a fully remote game studio, is seeking a Lead Outsourcing VFX Artist to drive high-end visual effects for heroes, characters, and items.

You will direct outsourcing partners, set technical standards, and optimize pipelines while collaborating with directors and the VFX team. Experience with Unreal, Maya, Houdini and live-service games is a plus; we value clear communication and proactive problem-solving.

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