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Electronic Arts seeks a Software Developer to help build an agentic harness for game logic generation, integrating creator-focused systems into our engine across multiple studios in Redwood City, Montreal, or Vancouver. The role combines engine work with safety, tool orchestration, and production-ready features.
You will collaborate with researchers, engineers, artists, and designers to turn prototypes into scalable engine features, shaping architecture and the creator experience for next-gen
Electronic Arts seeks a Software Developer to help build an agentic harness for game logic generation, integrating creator-focused systems into our engine across multiple studios in Redwood City, Montreal, or Vancouver. The role combines engine work with safety, tool orchestration, and production-ready features.
You will collaborate with researchers, engineers, artists, and designers to turn prototypes into scalable engine features, shaping architecture and the creator experience for next-gen