Senior Generative Engine Tools Engineer

Electronic Arts

Redwood City (CA)

On-site

USD 150,000 - 230,000

Full time

13 days ago
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Benefits offered by this job

Health insurance
401(k)
Paid time off

Job summary

Electronic Arts in Redwood City, CA is seeking a Senior Software Engineer to shape generative game logic and tool orchestration within our engine. You will collaborate with researchers, engineers, artists, and designers to translate prototypes into production-ready features and ensure integration with core systems in a hybrid work setup.

The role requires deep C++ expertise, experience with large codebases, and a willingness to work across engine domains, including tooling and data pipelines, to

Qualifications

  • 8+ years of professional software engineering experience.
  • Experience with AAA game engines.
  • Strong C++ knowledge in large codebases.
  • Proficiency in Python.
  • Ability to navigate large codebases and production pipelines.
  • Experience with AI/ML, procedural generation, creator tooling.

Responsibilities

  • Own development of generative game logic and tool orchestration.
  • Integrate creator-focused systems into engine architecture.
  • Translate prototypes into production-ready features.
  • Contribute to data pipelines and runtime systems.
  • Define extensible interfaces for rapid iteration.

Skills

C++
Python
Game engine development
AI/ML
CI/CD

Tools

Jenkins
Git

Job description

Electronic Arts in Redwood City, CA is seeking a Senior Software Engineer to shape generative game logic and tool orchestration within our engine. You will collaborate with researchers, engineers, artists, and designers to translate prototypes into production-ready features and ensure integration with core systems in a hybrid work setup.

The role requires deep C++ expertise, experience with large codebases, and a willingness to work across engine domains, including tooling and data pipelines, to

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