Senior AAA Gameplay Animator (Hybrid)

Electronic Arts (EA)

Redwood City (CA)

Hybrid

USD 154,000 - 234,000

Full time

7 days ago
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Benefits offered by this job

Health insurance
Paid time off
Retirement plan
Bonus programs
Sick time

Job summary

Electronic Arts seeks a Senior Animator for the Research & Engineering team. This hybrid role is onsite three days a week in Redwood City, CA, with potential locations in Montreal or Vancouver.

You will drive animation pipelines from asset creation to in-engine implementation, balancing visual quality with performance. The ideal candidate brings 8+ years in AAA game animation, a strong reel, and deep experience in real-time engines, mentoring, and collaboration with art and design to enhance

Qualifications

  • 8+ years of professional animation experience in AAA game development.
  • Strong demo reel showing high-quality gameplay animation across locomotion, combat, reactions, and character performance.
  • Experience with Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, or comparable software.
  • Experience working in Unreal, Unity, Frostbite, or another modern engine.
  • Experience mentoring animators and leading animation reviews.

Responsibilities

  • Create high-quality gameplay animation across locomotion, traversal, combat, reactions, interactions, and character performance.
  • Establish animation quality bar, movement principles, and production standards, with mentorship and craft direction.
  • Partner with Art Direction and Design to define posing, timing, weight, and readability.
  • Support playable demos and vertical slices from exploration to in-engine implementation.
  • Collaborate with Technical Animation and Engineering on runtime animation systems and scalable workflows.
  • Define animation style and motion language to match visual direction and gameplay goals.
  • Lead animation reviews across internal and external production to maintain quality standards.

Skills

AAA game development
Animation fundamentals
Mentoring animators
Real-time engine experience
Gameplay readability
Pipelines balance

Tools

Maya
Blender
ZBrush
Substance 3D
Marvelous Designer

Job description

Electronic Arts seeks a Senior Animator for the Research & Engineering team. This hybrid role is onsite three days a week in Redwood City, CA, with potential locations in Montreal or Vancouver.

You will drive animation pipelines from asset creation to in-engine implementation, balancing visual quality with performance. The ideal candidate brings 8+ years in AAA game animation, a strong reel, and deep experience in real-time engines, mentoring, and collaboration with art and design to enhance

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