Senior Cinematic Tools Engineer - Unreal Pipeline

Absurd Ventures, LLC

Santa Monica (CA)

On-site

USD 130,000 - 155,000

Full time

14 days+

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Benefits offered by this job

Vacation time
Sick time
Company holidays
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) matching
Bonus and equity eligibility

Job summary

Absurd Ventures, LLC in Santa Monica, CA seeks a highly experienced Software Engineer to help drive the design, implementation, and support of tools for our cinematic pipeline. You will work on Unreal-based tools, plugins in C++ and Python, and external tools in C#.

This on-site role collaborates with animators, audio engineers, and producers to ingest, author, and export cinematic content. Candidates should have 5+ years in game development, strong Unreal Engine experience, and a track record

Qualifications

  • 5+ years of professional game development with cinematic content tools.
  • 2+ years Unreal Engine, preferably Sequencer and animation systems.
  • Experience developing applications in C++, Python, and C#.
  • Shipped at least one AAA title in an engineering role.
  • Excellent communication and customer-focused mindset.

Responsibilities

  • Interface with production leadership to define toolchain requirements and build/test tools.
  • Collaborate with animators, audio engineers, and producers to design, implement, and support tools for cinematic content.
  • Participate in technical planning, task estimation, and milestone reviews.

Skills

Unreal Engine
C++
Python
C#
AAA title experience

Tools

Unreal Sequencer
TeamCity
Jenkins
Horde

Job description

Absurd Ventures, LLC in Santa Monica, CA seeks a highly experienced Software Engineer to help drive the design, implementation, and support of tools for our cinematic pipeline. You will work on Unreal-based tools, plugins in C++ and Python, and external tools in C#.

This on-site role collaborates with animators, audio engineers, and producers to ingest, author, and export cinematic content. Candidates should have 5+ years in game development, strong Unreal Engine experience, and a track record

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