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Homa is seeking a Senior 3D Gameplay Artist to own end-to-end gameplay objects for All in Hole. You will take mechanics from rough greybox to shipped builds, collaborating with designers and art direction in a lean team that values ownership and speed.
You should bring a strong background in 3D asset creation for core gameplay, Unity-based iteration, and a passion for dynamic VFX and game feel. Remote-friendly, with global collaboration across time zones.
Homa is seeking a Senior 3D Gameplay Artist to own end-to-end gameplay objects for All in Hole. You will take mechanics from rough greybox to shipped builds, collaborating with designers and art direction in a lean team that values ownership and speed.
You should bring a strong background in 3D asset creation for core gameplay, Unity-based iteration, and a passion for dynamic VFX and game feel. Remote-friendly, with global collaboration across time zones.