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Homa is seeking a Level Designer to own the player experience for a hybrid casual RPG. You will design, build, and balance levels in Unity, leveraging an AI-powered pipeline to scale content and iterate based on player data.
You will set roadmaps, ship levels, and collaborate with a small AI-native team. The role emphasizes autonomy, pragmatic problem-solving, and delivering fun, replayable levels.
Homa is seeking a Level Designer to own the player experience for a hybrid casual RPG. You will design, build, and balance levels in Unity, leveraging an AI-powered pipeline to scale content and iterate based on player data.
You will set roadmaps, ship levels, and collaborate with a small AI-native team. The role emphasizes autonomy, pragmatic problem-solving, and delivering fun, replayable levels.