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Homa is seeking a senior Level Designer to own the player experience in our hybrid casual RPG. You will lead the level design roadmap, build and tune levels in Unity, and scale content by leveraging an AI pipeline alongside your design judgment.
You will balance health, damage, and stats to ensure engaging, repeatable gameplay and iterate quickly based on playtest data. You will collaborate with a global, AI-native game team, drive clear specs for developers, and push for tight, enjoyable pacing
Homa is seeking a senior Level Designer to own the player experience in our hybrid casual RPG. You will lead the level design roadmap, build and tune levels in Unity, and scale content by leveraging an AI pipeline alongside your design judgment.
You will balance health, damage, and stats to ensure engaging, repeatable gameplay and iterate quickly based on playtest data. You will collaborate with a global, AI-native game team, drive clear specs for developers, and push for tight, enjoyable pacing