Remote Viewmodel Gameplay Animator (3D) - Contract

Anima

California

Remote

USD 42,000 - 78,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Paid holidays and vacation
Relocation assistance

Job summary

Sledgehammer Games is seeking a Viewmodel Gameplay Animator on a fixed-term contract. You will craft first-person weapon animations across firing, reloads, handling, and inspections, collaborating with cross-disciplinary teams to ensure high-quality gameplay.

Remote work is permitted; candidates in CA or OR are welcome to apply. Requires 3+ years of animation experience, 1+ year in game animation, and strong Maya proficiency.

Qualifications

  • 3+ years professional animation experience.
  • 1+ years professional game animation experience.
  • Strong animation fundamentals: timing, weight, posing.

Responsibilities

  • Create polished first-person weapon animations (firing, reloads, handling).
  • Collaborate with designers, engineers, tech art, and riggers to solve problems.
  • Implement, test, and debug animation in-game engine or tools.
  • Iterate based on feedback to reach AAA polish.

Skills

3+ years animation
1+ year game animation
Maya
Animation implementation
Game engines
Communication
Team collaboration

Tools

Autodesk Maya

Job description

Sledgehammer Games is seeking a Viewmodel Gameplay Animator on a fixed-term contract. You will craft first-person weapon animations across firing, reloads, handling, and inspections, collaborating with cross-disciplinary teams to ensure high-quality gameplay.

Remote work is permitted; candidates in CA or OR are welcome to apply. Requires 3+ years of animation experience, 1+ year in game animation, and strong Maya proficiency.

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