Remote Unity Lighting Artist — Cinematic Game Lighting

AlterStaff Inc.

United States

On-site

USD 55,000 - 96,000

Part time

12 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Competitive compensation
Remote work opportunities
Flexible hours

Job summary

Alterstaff is seeking a Unity Lighting Artist for a 3–6 month contract role within our Design & Development team. You’ll craft evocative, optimized lighting environments that align with concept art and elevate the emotional impact of our game worlds.

This role requires technical and artistic understanding of Unity lighting, shader workflows, and collaboration with artists and designers to ensure scenes look stunning while performing smoothly.

Qualifications

  • Proficiency in Unity lighting systems and rendering workflows.
  • Familiarity with Light Probe and Lightmap baking, including mixed lighting scenarios.
  • Experience using Shader Graph; HLSL or shader scripting is a bonus.
  • Solid understanding of lighting composition, color theory, and visual storytelling.
  • Working knowledge of C# scripting within Unity.
  • Ability to optimize lighting for performance while maintaining visual integrity.
  • Strong communication and collaboration skills in a fast-paced development environment.
  • Portfolio showcasing lighting work in Unity (stylized or cinematic preferred).

Responsibilities

  • Design and implement high-quality lighting in Unity, balancing visual style and performance.
  • Work with Light Probes, Lightmaps, and Reflection Probes to ensure consistent environmental lighting.
  • Translate concept art and narrative tone into dynamic in-game lighting setups.
  • Utilize Shader Graph to develop lighting-related materials; HLSL experience is a plus.
  • Collaborate with technical artists, concept/3D artists and designers to light environments, cutscenes, and gameplay spaces.
  • Use post-processing effects to enhance visual fidelity (bloom, color grading, depth of field, etc).
  • Optimize lighting for performance across platforms, ensuring fast load and runtime speeds.
  • Contribute to lighting reviews and provide polish for key scenes and milestones.
  • Maintain documentation for lighting workflows and best practices.

Skills

Unity Lighting
Lighting optimization
Color theory
Collaboration

Tools

Shader Graph
C# scripting
Light Probes/Lightmaps

Job description

Alterstaff is seeking a Unity Lighting Artist for a 3–6 month contract role within our Design & Development team. You’ll craft evocative, optimized lighting environments that align with concept art and elevate the emotional impact of our game worlds.

This role requires technical and artistic understanding of Unity lighting, shader workflows, and collaboration with artists and designers to ensure scenes look stunning while performing smoothly.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Unity Lighting Artist
Unity Lighting Artist

AlterStaff Inc. • United States

Remote
USD 55,000 - 96,000
Competitive compensation
Remote work opportunities
Flexible hours
Senior Lighting Artist
Senior Lighting Artist

ArenaNet • Bellevue (WA)

Hybrid
USD 40,000 - 60,000
Medical, dental, and vision coverage
401(k) plan
Flexible and dependent care spending accounts
Lighting Artist: Cinematic Game Lighting (Austin)
Lighting Artist: Cinematic Game Lighting (Austin)

Nintendo of America Inc • Austin (TX)

On-site
USD 41,000 - 76,000
Paid weekly
Health care benefits available
Paid time-off provided
+2
Unity Scene Artist: Lighting, Optimization & Tooling (Remote)
Unity Scene Artist: Lighting, Optimization & Tooling (Remote)

Univrse • San Francisco (CA)

Hybrid
USD 39,972 - 62,813
Remote freelance within Spain
Potential future incorporation
Flexible working hours
Lighting Artist - Remote & Flexible Hours + Bonuses
Lighting Artist - Remote & Flexible Hours + Bonuses

No Brakes Games • United States

Hybrid
USD 50,000 - 80,000
Flexible hours
Hybrid/Remote work options
Bonuses
+5
Lighting Artist — Real-Time Game Environments
Lighting Artist — Real-Time Game Environments

United States Digital Space LLC • United States

Remote
USD 47,000 - 50,000
3 weeks paid leave
Medical, dental and vision benefits
Sick Leave
+3
Real-Time Lighting Artist — Lead on Game Environments
Real-Time Lighting Artist — Lead on Game Environments

Keywords Studios • New Orleans (LA)

On-site
USD 70,000 - 80,000
3 weeks paid time off
Medical, dental, and vision benefits
Sick Leave
+2
Senior Lighting Artist
Senior Lighting Artist

Piranha Games Inc. • United States

Remote
USD 90,000 - 150,000
Associate Technical Artist: Art-to-Engine Specialist
Associate Technical Artist: Art-to-Engine Specialist

Light & Wonder • Reno (NV)

On-site
USD 65,000 - 105,000
Senior Real-Time Lighting Artist
Senior Real-Time Lighting Artist

Keywords Studios Plc • United States

Remote
USD 63,000 - 70,000
3 weeks paid leave
Benefits package including medical, d,
Professional Development