Remote Unity Encounters Designer — Sandbox Action

HellaGoodAudio

United States

Hybrid

USD 70,000 - 110,000

Full time

14 days+

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Benefits offered by this job

20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
Personal Development Plan
Accountant support
Comfortable Office Location + remote</
Corporate English lessons
50% training cost reimbursement
Career Path and Mentorship Program
Referral internal Program with bonuses

Job summary

Pingle Studio is seeking an experienced Encounters Game Designer with a passion for sandbox action games and strong Unity experience. You will own the encounter design and collaborate with art, tech, and other departments to implement engaging encounters across multiplatform projects.

Responsibilities include creating encounter design docs, implementing encounters in Unity, and balancing gameplay. English communication is essential for team collaboration and documentation.

Qualifications

  • 4+ years of game design experience in AA+/Double-I projects.
  • 2+ years of Unity experience.
  • Experience with multiplatform projects including consoles and mobile.
  • Experience in writing design documentation and encounter design principles.
  • Experience in features implementation in Unity.

Responsibilities

  • Create encounters design documentation.
  • Work with Unity to implement encounters.
  • Collaborate with other departments to add mechanics and content for encounters.
  • Balance and fine-tune encounters.

Skills

Encounters design
Unity
Third person action games
Cross-team collaboration
Documentation writing
Gameplay balancing
English communication

Tools

Unity

Job description

Pingle Studio is seeking an experienced Encounters Game Designer with a passion for sandbox action games and strong Unity experience. You will own the encounter design and collaborate with art, tech, and other departments to implement engaging encounters across multiplatform projects.

Responsibilities include creating encounter design docs, implementing encounters in Unity, and balancing gameplay. English communication is essential for team collaboration and documentation.

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