Remote Technical Level Designer (Unreal)

FarCoder

United States

Hybrid

USD 25,000 - 40,000

Full time

14 days+

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Benefits offered by this job

Medical coverage
Stock options
Paid parental leave

Job summary

Gardens Interactive is seeking a Technical Level Designer for a fully remote role across the USA and Canada. You will design and implement world features in Unreal, prototype gameplay verbs, and build levels from blockout to delivery that support multiplayer experiences.

The role emphasizes collaboration with engineering, playtesting, iteration, and delivering accessible, memorable sandbox levels for online play.

Qualifications

  • Primary skills include Medical and Unreal.
  • Knowledge of related tools used in day-to-day development.
  • Unreal Engine experience is preferred.

Responsibilities

  • Own the design, implementation, debugging, polish, and maintenance of interactive world features.
  • Build levels from blockout through delivery, shaping flow and readability across exploration, puzzles, traversal, and encounters.
  • Create reusable gameplay components and tools to help designers build and iterate on levels efficiently.
  • Rapidly prototype and playtest ideas to validate potential, refine features, and manage scope and complexity.
  • Collaborate with Engineering to resolve performance issues and ensure reliable multiplayer behavior.

Skills

Medical
Unreal

Job description

Gardens Interactive is seeking a Technical Level Designer for a fully remote role across the USA and Canada. You will design and implement world features in Unreal, prototype gameplay verbs, and build levels from blockout to delivery that support multiplayer experiences.

The role emphasizes collaboration with engineering, playtesting, iteration, and delivering accessible, memorable sandbox levels for online play.

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