Remote Technical Level Designer for Open-World Multiplayer

Gardens Interactive

United States

Remote

USD 100,000 - 130,000

Full time

3 days ago
Be an early applicant
Application generator

Turn this role into an interview — a resume and cover letter built around what this employer wants.

Get past ATS filters

Benefits offered by this job

Competitive salaries
Stock options
Medical, dental, vision
Life insurance & disability

Job summary

Gardens Interactive seeks a Technical Level Designer to create worlds and sandboxes in Unreal Engine, using Blueprints and C++. You’ll prototype, validate, and deliver gameplay features that invite exploration and multiplayer moments.

You’ll own level creation from blockout to delivery, collaborating across disciplines and ensuring performance for reliable multiplayer behavior within a remote North American team.

Qualifications

  • At least one shipped game as a level designer on a multidisciplinary team.
  • Proficiency in Unreal Engine Blueprints and/or C++, with the ability to independently prototype, implement, and debug gameplay features.
  • Experience building levels and authoring collision and navigation in Unreal Engine.
  • Strong level design fundamentals in spatial composition, flow, pacing, and player guidance for open-world exploration and multiplayer play.

Responsibilities

  • Own the design, implementation, debugging, polish, and maintenance of interactive world features and environmental gameplay toys that offer new choices, challenges, and benefits. Creature and NPC behaviors are outside this role.
  • Build levels from blockout through delivery, shaping flow, pacing, navigation, and readability across exploration, puzzles, traversal, and encounters.
  • Create reusable, configurable gameplay components and tools that help designers build and iterate on levels efficiently.
  • Rapidly prototype and playtest ideas to validate their potential, refine features, and manage scope and complexity.
  • Collaborate across disciplines to align with design direction, integrate player abilities and creature encounters, and meet technical requirements.
  • Partner with Engineering to resolve performance issues and ensure reliable multiplayer behavior.
  • Keep implementations organized and document features and tools so the team can use, tune, and maintain them.

Skills

Open-world design
Multiplayer design
Spatial reasoning
Prototyping
Level balancing

Tools

Unreal Engine
Blueprints
C++

Job description

Gardens Interactive seeks a Technical Level Designer to create worlds and sandboxes in Unreal Engine, using Blueprints and C++. You’ll prototype, validate, and deliver gameplay features that invite exploration and multiplayer moments.

You’ll own level creation from blockout to delivery, collaborating across disciplines and ensuring performance for reliable multiplayer behavior within a remote North American team.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Remote Technical Level Designer (Unreal Engine)
Remote Technical Level Designer (Unreal Engine)

Gardens Interactive • Los Angeles (CA)

Remote
USD 148,000 - 164,000
Competitive salaries and pay прозрачn?
Stock options
Medical, dental, and vision coverage
+4
Remote Unreal Technical Level Designer
Remote Unreal Technical Level Designer

Gardens Interactive, Inc. • Northern (KY)

Remote
USD 75,000 - 120,000
Competitive salaries
Stock options
Life insurance
+3
Unreal Engine Technical Level Designer
Unreal Engine Technical Level Designer

Gardens • United States

Remote
USD 90,000 - 120,000
Competitive salary
Stock options
Medical, dental, vision coverage
+4
Technical Level Designer (Fully Remote)
Technical Level Designer (Fully Remote)

Gardens Interactive • United States

Remote
USD 70,000 - 110,000
Competitive salaries
Stock options
Insurance & disability
Technical Level Designer - Prototyping Multiplayer Levels
Technical Level Designer - Prototyping Multiplayer Levels

Gardens Interactive • United States

Remote
USD 70,000 - 110,000
Competitive salaries
Stock options
Insurance & disability
Technical Game Designer (Level)
Technical Game Designer (Level)

Gardens Interactive • Los Angeles (CA)

Remote
USD 148,000 - 164,000
Competitive salaries and pay прозрачn?
Stock options
Medical, dental, and vision coverage
+4
Technical Game Designer (Level)
Technical Game Designer (Level)

Gardens Interactive, Inc. • Northern (KY)

Remote
USD 75,000 - 120,000
Competitive salaries
Stock options
Life insurance
+3
Senior Unreal Engine Level Tech Designer (Remote)
Senior Unreal Engine Level Tech Designer (Remote)

Torn Banner Studios Inc. • United States

Remote
USD 70,000 - 105,000
Vacation
Stock options
Flexible schedule
+2
Technical Game Designer (Level)
Technical Game Designer (Level)

Gardens Interactive • United States

Remote
USD 100,000 - 130,000
Competitive salaries
Stock options
Medical, dental, vision
+1
Technical Game Designer (Level)
Technical Game Designer (Level)

Gardens • United States

Remote
USD 90,000 - 120,000
Competitive salary
Stock options
Medical, dental, vision coverage
+4