Remote Tech Art Lead: Rigging, Pipelines & Real-Time Visuals

HellaGoodAudio

United States

Remote

USD 143,000 - 215,000

Full time

14 days+

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Benefits offered by this job

Medical benefits
401(k)
Paid time off
Bonus potential

Job summary

teamLFG is seeking a Tech Art Lead to drive rigging pipelines and tooling for a new PlayStation project. You will lead a small, skilled team, mentor internal artists, and collaborate with the Art Director to push visual fidelity while maintaining performance across PC and console.

The role emphasizes autonomy, cross-discipline teamwork, and scope to shape the prototyping pipeline. Remote work is possible, with base pay ranging from $143,000 to $215,000 annually.

Qualifications

  • Experience in rigging workflow and pipeline creation.
  • Production experience with Maya, Substance Painter, and Photoshop as well as Python.
  • Ability to translate art team goals into creative solutions with cost, efficiency, and quality tradeoffs.
  • Excellent communication and interpersonal skills for teamwork.
  • Experience producing clear, concise technical documentation.

Responsibilities

  • Lead the Tech Art discipline and define the team’s goals while contributing as an IC in early project stages.
  • Build and manage the Tech Art team, mentoring internal artists and overseeing external work.
  • Collaborate with the Art Director to realize the artistic vision on screen.
  • Ensure visuals are performant across PC and console.
  • Define and oversee the Technical Art roadmap, coordinating with artists, animators & designers.
  • Create custom tools to enhance visual fidelity and performance.
  • Develop workflows and pipelines to boost production efficiency and collaboration.
  • Introduce new features through demos, presentations, and documentation.
  • Communicate proactively with stakeholders to align objectives and mitigate challenges.

Skills

Rigging workflow
Creative problem solving
Communication
Technical documentation
Cross-platform performance
External resources mgmt
Team leadership
Mentoring

Education

Bachelor's degree or equivalent

Tools

Maya
Substance Painter
Photoshop
Python
Unreal Engine

Job description

teamLFG is seeking a Tech Art Lead to drive rigging pipelines and tooling for a new PlayStation project. You will lead a small, skilled team, mentor internal artists, and collaborate with the Art Director to push visual fidelity while maintaining performance across PC and console.

The role emphasizes autonomy, cross-discipline teamwork, and scope to shape the prototyping pipeline. Remote work is possible, with base pay ranging from $143,000 to $215,000 annually.

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