Lead Technical Animator - Pipelines, Rigging & Tools Lead

Placements24

Roanoke (VA)

On-site

USD 87,000 - 128,000

Full time

4 days ago
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Benefits offered by this job

Competitive salary
Professional development
Collaborative environment
Cutting-edge software/hardware access
Creative input on projects

Job summary

Placements24 in London is seeking an experienced Lead Technical Animator to lead rigging and animation pipelines for next-gen characters and scenes across interactive projects.

You will collaborate with artists and engineers, mentor junior teammates, build tools in Python/MEL, and ensure seamless integration with Unreal Engine or Unity.

This role offers a collaborative, innovative environment with cutting-edge software access and opportunities to shape the future of animation technology.

Qualifications

  • Extensive experience as a Technical Animator or Rigger with a strong portfolio.
  • Expertise in Maya and scripting languages (Python/MEL).
  • Experience integrating animation systems into game engines (Unreal/Unity).

Responsibilities

  • Develop, implement, and maintain efficient and robust character rigging systems and animation pipelines.
  • Collaborate closely with animators to troubleshoot and optimize animation performance and workflows.
  • Create custom tools and scripts to enhance the animation process and address technical challenges.
  • Work with engineers to integrate animation systems into the game engine and ensure proper functionality.
  • Advise on animation best practices and provide technical support to the animation team.
  • Stay current with new technologies and methodologies in technical animation and rigging.

Skills

Rigging systems
Animation pipelines
Python scripting
Maya
Unreal/Unity integration
Leadership

Tools

Maya
Python
MEL
Unreal Engine
Unity

Job description

Placements24 in London is seeking an experienced Lead Technical Animator to lead rigging and animation pipelines for next-gen characters and scenes across interactive projects.

You will collaborate with artists and engineers, mentor junior teammates, build tools in Python/MEL, and ensure seamless integration with Unreal Engine or Unity.

This role offers a collaborative, innovative environment with cutting-edge software access and opportunities to shape the future of animation technology.

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