Contract Technical Artist — Asset & Pipeline Specialist

Activision Publishing Inc.

Los Angeles (CA)

Hybrid

USD 34,000 - 62,000

Full time

8 days ago

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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Paid holidays and vacation
Mental health & wellbeing programs
Relocation assistance

Job summary

Activision Publishing Inc. is seeking an Associate Technical Artist for a hybrid role based in Los Angeles. You will join the Central Tech team to deliver photoreal game assets and streamline asset delivery across titles, collaborating with multiple studios and teams.

You will participate in photo, scan, and motion capture shoots, clean data, and help design asset creation pipelines. This role blends long-term R&D with production support and offers in-studio and remote work on a hybrid schedule.

Qualifications

  • College degree in Animation/CG or equivalent experience in the video game industry with strong modeling/animation portfolio.
  • Knowledge of photography, photogrammetry, model cleanup and texturing.
  • Experience with FACS, facial performance animation, motion capture and character rigging.

Responsibilities

  • Identify and execute asset needs related to modeling and animation with artists, engineers, supervisors and producers.
  • Prepare for and attend photo, scan, and motion capture shoots.
  • Clean, enhance, and QC raw scan and capture data.
  • Manage day-to-day pipeline issues; identify problems and drive creative solutions.
  • Design, develop and support asset creation pipelines and tools that integrate with studio pipelines.
  • Support both long-term R&D and short-term production needs.

Skills

Modeling & animation
Photogrammetry
Character rigging
Facial animation
Motion capture
Problem solving
Scripting (Python/HSL)

Education

College degree in Animation/CG or equivalent

Tools

Perforce
Jira
Shotgun

Job description

Activision Publishing Inc. is seeking an Associate Technical Artist for a hybrid role based in Los Angeles. You will join the Central Tech team to deliver photoreal game assets and streamline asset delivery across titles, collaborating with multiple studios and teams.

You will participate in photo, scan, and motion capture shoots, clean data, and help design asset creation pipelines. This role blends long-term R&D with production support and offers in-studio and remote work on a hybrid schedule.

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