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UMP is seeking a texture artist to craft high-fidelity PBR texture sets for hero and background assets. You will build wear and damage that tell a story, using UDIM workflows and photogrammetry textures in a collaborative lookdev environment.
Qualified candidates have 5+ years on feature films or high-end series, own assets from brief to final with minimal supervision, and communicate in English at B1 level or higher. This is a remote, project-based, full-time role.
UMP is seeking a texture artist to craft high-fidelity PBR texture sets for hero and background assets. You will build wear and damage that tell a story, using UDIM workflows and photogrammetry textures in a collaborative lookdev environment.
Qualified candidates have 5+ years on feature films or high-end series, own assets from brief to final with minimal supervision, and communicate in English at B1 level or higher. This is a remote, project-based, full-time role.