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UMP is seeking a senior shading artist to bring hero assets to life across plates and vehicles. You will build physically based shaders, manage lookdev turntables, and create robust material libraries that support the show's production pipeline.
The role is remote and project-based, with English as the working language. Bring 5+ years of feature or high-end production experience and a deep understanding of render engines and AOVs to drive photoreal results.
UMP is seeking a senior shading artist to bring hero assets to life across plates and vehicles. You will build physically based shaders, manage lookdev turntables, and create robust material libraries that support the show's production pipeline.
The role is remote and project-based, with English as the working language. Bring 5+ years of feature or high-end production experience and a deep understanding of render engines and AOVs to drive photoreal results.