Remote 3D Modeler: Hard-Surface & Organic Assets

UMP

United States

Remote

USD 60,000 - 90,000

Full time

5 days ago
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Job summary

UMP is hiring a 3D Artist to turn briefs into final assets for real-time projects. You will model hero and background assets with both hard-surface and organic forms, ensure clean topology, and deliver variations and damage states.

You should work with accurate real-world scale from reference, set up UVs and UDIM layouts, and communicate in English at B1 level or higher. This role is remote, project-based, and full-time, with global collaboration.

Qualifications

  • 2 to 5 years in production
  • Takes assets from brief to final on their own and meets deadlines
  • Solves technical problems and asks for help early
  • Hard-surface and organic modeling
  • Real-world scale and detail from reference
  • UVs and UDIM layouts
  • English at B1 level or higher: all communication inside the company is in English

Responsibilities

  • Hero and background assets from reference and concepts
  • Clean topology ready for rigging and texturing
  • Asset variations and damage states

Skills

Hard-surface modeling
Organic modeling
UV mapping
UDIM layouts
English communication

Tools

Maya
3ds Max
Blender
ZBrush
Houdini

Job description

UMP is hiring a 3D Artist to turn briefs into final assets for real-time projects. You will model hero and background assets with both hard-surface and organic forms, ensure clean topology, and deliver variations and damage states.

You should work with accurate real-world scale from reference, set up UVs and UDIM layouts, and communicate in English at B1 level or higher. This role is remote, project-based, and full-time, with global collaboration.

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