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UMP is hiring a 3D Artist to turn briefs into final assets for real-time projects. You will model hero and background assets with both hard-surface and organic forms, ensure clean topology, and deliver variations and damage states.
You should work with accurate real-world scale from reference, set up UVs and UDIM layouts, and communicate in English at B1 level or higher. This role is remote, project-based, and full-time, with global collaboration.
UMP is hiring a 3D Artist to turn briefs into final assets for real-time projects. You will model hero and background assets with both hard-surface and organic forms, ensure clean topology, and deliver variations and damage states.
You should work with accurate real-world scale from reference, set up UVs and UDIM layouts, and communicate in English at B1 level or higher. This role is remote, project-based, and full-time, with global collaboration.