Remote Game Design Systems Architect

Remote

San Francisco (CA)

Remote

USD 90,000 - 120,000

Full time

6 days ago
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Benefits offered by this job

Remote-First
Collaborative Team
Impact on Design Systems
Autonomy

Job summary

Partner Company is seeking a Game Design SME to shape scalable, reusable design frameworks for interactive learning experiences. The role blends visual design, gameplay systems thinking, and technical documentation to create configurable solutions and flexible pipelines across design, art, and engineering teams.

As a remote contractor, you will audit and transform assets, define standards, and contribute expert guidance during client scoping and implementation reviews to ensure high production

Qualifications

  • Four+ years of professional game design experience, focused on visual design systems and UI/UX.
  • Experience modularizing visual game assets, level templates, and reusable design systems.
  • Strong understanding of visual communication, asset pipelines, and user-centered design.
  • Ability to balance usability with gameplay mechanics and technical constraints.
  • Experience producing design specifications and style guides for cross-functional teams.
  • Ability to work autonomously and manage deliverables from concept to implementation.
  • Excellent collaboration with designers, artists, engineers, and stakeholders.
  • Proactive in design reviews and continuous quality improvement.

Responsibilities

  • Audit assets and UI systems to create reusable, modular design templates.
  • Transform design components into configurable parameters for content creators.
  • Collaborate with engineering and art to define specifications and workflows.
  • Design gameplay loops, progression systems, and visual feedback for learning modules.
  • Establish interface standards and consistency across templates.
  • Develop visual frameworks that translate complex topics into accessible interactions.
  • Provide technical consultation during client scoping and reviews.
  • Conduct design reviews and usability assessments to ensure quality.
  • Produce style guides, asset specs, and technical docs for delivery.

Skills

Game design
Modular design
UI/UX
Systems thinking
Technical documentation
Independent execution
Cross-functional collaboration
Quality assurance

Job description

Partner Company is seeking a Game Design SME to shape scalable, reusable design frameworks for interactive learning experiences. The role blends visual design, gameplay systems thinking, and technical documentation to create configurable solutions and flexible pipelines across design, art, and engineering teams.

As a remote contractor, you will audit and transform assets, define standards, and contribute expert guidance during client scoping and implementation reviews to ensure high production

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