Game Design Systems Architect (Remote)

RevStar

United States

Remote

USD 83,000 - 124,000

Part time

10 days ago

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Job summary

RevStar is seeking a Game Design Subject Matter Expert (Contract) to lead the evolution of our interactive learning modules and graphics systems. The contractor will transform existing game engines and visuals into modular, scalable frameworks, setting visual standards and technical specs for content workflows.

The role emphasizes autonomy, clear documentation, and collaboration with engineering and art teams to deliver configurable templates and UI/UX patterns that align with RevStar’s design

Qualifications

  • 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution.
  • Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
  • Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centric design.
  • Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment.
  • Remote-First Working Environment – Collaborate from anywhere while staying connected with our global team.
  • Collaborative, Innovative Culture – Work alongside top talent in a fast-paced, supportive environment that values curiosity and initiative.

Responsibilities

  • Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
  • Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
  • Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
  • Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
  • Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
  • Translate complex subject matter into clear visual communication frameworks.
  • Act as the Subject Matter Expert for game design and visual layout during client scoping and custom configuration reviews.
  • Execute iterative visual design reviews, aesthetic audits, and usability assessments to ensure high production standards.
  • Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.

Skills

Game design
Visual design
UI/UX
Graphics templates
Autonomy

Job description

RevStar is seeking a Game Design Subject Matter Expert (Contract) to lead the evolution of our interactive learning modules and graphics systems. The contractor will transform existing game engines and visuals into modular, scalable frameworks, setting visual standards and technical specs for content workflows.

The role emphasizes autonomy, clear documentation, and collaboration with engineering and art teams to deliver configurable templates and UI/UX patterns that align with RevStar’s design

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