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Superseed Studios is seeking an experienced Technical Animator or Animation Engineer with a strong Unreal Engine background to help build, refine, and optimize player and boss animation systems. The role focuses on Animation Blueprints, state machines, montages, and gameplay animation pipelines in a remote contract setup.
The contract runs from mid-November 2026 through April 2027, offering a flexible, remote engagement for a candidate who can contribute to looping mechanics and high-quality
Superseed Studios is looking for an experienced Technical Animator or Animation Engineer with a strong background in Unreal Engine and gameplay animation systems.
We're looking for someone who can help build, refine, and optimize player and boss animation systems, with hands-on experience in Animation Blueprints, state machines, montages, and gameplay animation pipelines.
Contract Duration: Mid-November 2026 - April 2027
This is a remote contract position.