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Partner Company is seeking a skilled Technical Animator to develop advanced character rigs and real-time animation systems. You will work on an unannounced game project, leveraging your rigging expertise with Unreal Engine to build scalable animation solutions.
You will integrate Maya and Blender workflows with Unreal Engine, improve pipelines, and create reusable tools for a collaborative, international team. Five+ years preferred, 6+ years in game animation ideal.
Key Accountabilities:
Requirements:
They are a game studio developing an unannounced title. The culture emphasizes collaborative, international teamwork and technical ownership.