Senior Technical Animator - Remote, Unreal 5 Motion Systems

Cloud Chamber

United States

Remote

USD 120,000 - 180,000

Full time

5 days ago
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Job summary

Cloud Chamber is seeking a Senior Technical Animator to shape advanced animation systems and runtime character performance in Unreal Engine 5. Collaborate with a talented team to build scalable workflows supporting immersive gameplay and bring BioShock to life.

You’ll implement animation assets, optimize blueprints, and mentor peers while ensuring performance and memory efficiency across tools and pipelines.

Qualifications

  • 5+ years of professional technical animation experience in video game development.
  • Experience with UE5 animation toolsets: Animation Blueprints, Control Rigs, Montages, Notifies, Rewind Debugger.

Responsibilities

  • Implement and configure animation assets and systems directly inside Unreal Engine 5.
  • Author, maintain, and optimize complex Animation Blueprints as well as runtime procedural systems, including cloth, IK, and secondary dynamics.
  • Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems to deliver fluid, responsive movement.
  • Ensure all animation assets, runtime systems, and editor frameworks are fully optimized for smooth runtime performance and memory efficiency.
  • Diagnose and resolve technical animation issues spanning Maya and the game engine.
  • Partner with animation and engineering leads to refine authoring pipelines, document tools and processes, and mentor team members in best practices.

Skills

UE5 Animation
Animation Blueprints
Motion Matching
Motion Warping
Control Rigs
Full-Body IK

Tools

Unreal Engine 5
Maya
Rewind Debugger

Job description

Cloud Chamber is seeking a Senior Technical Animator to shape advanced animation systems and runtime character performance in Unreal Engine 5. Collaborate with a talented team to build scalable workflows supporting immersive gameplay and bring BioShock to life.

You’ll implement animation assets, optimize blueprints, and mentor peers while ensuring performance and memory efficiency across tools and pipelines.

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