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Vettedlance in the United States seeks a hands-on game engine developer to build and debug real game mechanics across 2D and 3D scenes. You will work in engines like Godot, Defold, Solar2D or Panda3D, document workflows, and record steps for training AI.
The role is remote, part-time, hourly, with a flexible schedule (10–40 hours per week). Expect weekly pay, a short paid assessment, and opportunities to contribute to open-source projects while sharpening engine proficiency and code quality.
Vettedlance in the United States seeks a hands-on game engine developer to build and debug real game mechanics across 2D and 3D scenes. You will work in engines like Godot, Defold, Solar2D or Panda3D, document workflows, and record steps for training AI.
The role is remote, part-time, hourly, with a flexible schedule (10–40 hours per week). Expect weekly pay, a short paid assessment, and opportunities to contribute to open-source projects while sharpening engine proficiency and code quality.