Remote Godot Game Developer — 2D/3D, AI Training

micro1 Inc.

United States

Remote

USD 83,000 - 124,000

Part time

3 days ago
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Job summary

micro1 is seeking an experienced Godot Game Engine specialist for a remote contract to support an AI training project. You will build real-world 2D and 3D games with Godot and clearly explain your workflows step by step to help AI systems understand game development.

The ideal candidate brings hands-on Godot experience, proficiency in GDScript or C#, and a portfolio of Godot projects. You will deliver robust gameplay systems, UI, and optimized performance while communicating methods clearly.

Qualifications

  • Strong hands-on experience using Godot Game Engine.
  • Experience with GDScript or C# programming.
  • Good understanding of 2D/3D game development, scenes, nodes, and animations.
  • Ability to develop, debug, and optimize gameplay systems.
  • Access to Godot and ability to record your screen while completing tasks.
  • English proficiency at B2 level or higher.
  • Ability to explain technical workflows clearly.

Responsibilities

  • Create and modify 2D and 3D games using Godot.
  • Develop gameplay mechanics, animations, and UI elements.
  • Work with GDScript, scenes, nodes, and game physics.
  • Troubleshoot game issues and optimize performance.
  • Complete advanced Godot tasks and explain your workflows step by step.
  • Create clear instructions and detailed prompts for game development workflows.

Skills

Godot Engine
GDScript
C#
2D/3D Game Dev
UI & Animations
Debugging & optimization
English B2+

Education

Master's or PhD in Computer Science / Game Development

Tools

Godot Editor

Job description

micro1 is seeking an experienced Godot Game Engine specialist for a remote contract to support an AI training project. You will build real-world 2D and 3D games with Godot and clearly explain your workflows step by step to help AI systems understand game development.

The ideal candidate brings hands-on Godot experience, proficiency in GDScript or C#, and a portfolio of Godot projects. You will deliver robust gameplay systems, UI, and optimized performance while communicating methods clearly.

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